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9 Commits

Author SHA1 Message Date
Juhn-Vitus Saß
8d8e211c72 Merge branch '73-lobby-ueberarbeiten' into 'master'
Resolve "Lobby ueberarbeiten"

Closes #73

See merge request enrichment-2024/qivip!56
2025-04-22 10:30:35 +00:00
Juhn-Vitus Saß
6da095c35e Overflow entfernen 2025-04-22 12:29:44 +02:00
Juhn-Vitus Saß
2dc9a077ee Benachrichtigungen fixen mit Redis 2025-04-22 12:21:47 +02:00
Juhn-Vitus Saß
881bc3d6c1 Merge branch '79-filter-problem-der-filter-soll-sich-nicht-schliessen-wenn-man-auf-filtern-klickt' into 'master'
Resolve "Filter Problem! Der Filter soll sich nicht schließen wenn man auf Filtern klickt."

Closes #79

See merge request enrichment-2024/qivip!55
2025-04-22 09:47:05 +00:00
Juhn-Vitus Saß
b1e438229a Filter bleibt offen wenn man auf filtern drückt 2025-04-22 11:46:44 +02:00
Juhn-Vitus Saß
97e4fa9505 Merge branch '82-bei-dem-kopieren-wird-momentan-noch-die-bewertung-ubernommen' into 'master'
Resolve "Bei dem Kopieren wird momentan noch die Bewertung übernommen!"

Closes #82

See merge request enrichment-2024/qivip!54
2025-04-21 19:20:30 +00:00
Juhn-Vitus Saß
3981dc31da Bewertung und Anzahl an Bewertungen zurücksetzen 2025-04-21 21:20:07 +02:00
Juhn-Vitus Saß
7b86b0791c Merge branch '104-kein-rauskicken-nach-30-sekunden' into 'master'
Resolve "kein rauskicken nach 30 Sekunden"

Closes #104 and #105

See merge request enrichment-2024/qivip!53
2025-04-21 11:36:28 +00:00
Juhn-Vitus Saß
7faf931fb2 - Entfernen des automatischen Kick-Mechanismus
- Fix #105
2025-04-21 13:35:51 +02:00
10 changed files with 126 additions and 200 deletions

View File

@@ -61,6 +61,13 @@ Für die Entwicklung mit WebSocket-Unterstützung verwenden wir Daphne:
daphne -b 127.0.0.1 -p 8000 core.asgi:application
```
3. Starte den REDIS Server
```sh
redis-server
```
> **Hinweis:** Der Redis Server muss, wenn er nicht auf dem selben Gerät unter Standardeinstellungen läuft, in der Datei play/consumers/lobby.py und core/settings.py entsprechend umkonfiguriert werden!
Alternativ kannst du den Django-Entwicklungsserver verwenden, wenn du keine WebSocket-Funktionalität benötigst:
```sh
python3 core/manage.py runserver
@@ -84,6 +91,19 @@ Für den Produktivbetrieb verwenden wir Daphne als ASGI-Server, der sowohl HTTP
- `-b 0.0.0.0`: Bindet den Server an alle Netzwerk-Interfaces
- `-p 8000`: Port (anpassbar)
4. Cronjob für Bereinigung der Spiele in der Datenbank
- Zum bearbeiten der Cronjobs:
```sh
crontab -e
```
- Dann `0 0 * * * /path/to/venv/bin/python /path/to/your_project/manage.py cleanup_games` einfügen, damit um Mitternacht alle Spiele gelöscht werden
5. Starte den REDIS Server
```sh
redis-server
```
> **Hinweis:** Der Redis Server muss, wenn er nicht auf dem selben Gerät unter Standardeinstellungen läuft, in der Datei play/consumers/lobby.py und core/settings.py entsprechend umkonfiguriert werden!
Damit ist das Projekt erfolgreich eingerichtet und der Server kann gestartet werden!
## Superuser erstellen

View File

@@ -79,12 +79,16 @@ WSGI_APPLICATION = 'core.wsgi.application'
ASGI_APPLICATION = 'core.asgi.application'
CHANNEL_LAYERS = {
'default': {
'BACKEND': 'channels.layers.InMemoryChannelLayer'
}
"default": {
"BACKEND": "channels_redis.core.RedisChannelLayer",
"CONFIG": {
"hosts": [("127.0.0.1", 6379)],
},
},
}
# Database
# https://docs.djangoproject.com/en/5.1/ref/settings/#databases

View File

@@ -0,0 +1,13 @@
from django.core.management.base import BaseCommand
from play.models import QuizGame
from django.utils import timezone
class Command(BaseCommand):
help = 'Bereinigt beendete Spiele'
def handle(self, *args, **kwargs):
expired_games = QuizGame.objects.filter(
updated_at__lt=timezone.now() - timezone.timedelta(minutes=5))
deleted_count = expired_games.count()
expired_games.delete()
self.stdout.write(f'{deleted_count} alte Spiele gelöscht.')

View File

@@ -266,6 +266,8 @@ def copy_quiz(request, pk):
new_quiz.user_id = request.user # Neuer Besitzer ist der aktuelle User
new_quiz.name += " - Kopie" # Optional: Name anpassen
new_quiz.base_quiz_id = pk
new_quiz.rating_count = 0
new_quiz.average_rating = 3.0
#new_quiz.creator = original_quiz.creator or request.user
new_quiz.save() # Speichern als neues Objekt
# Optional: Beschreibung anpassen

View File

@@ -9,75 +9,7 @@ from datetime import timedelta
from play.models import QuizGame, QuizGameParticipant, QuizAnswer
# Dictionary to track inactive check tasks per game
game_check_tasks = {}
class GameConsumer(AsyncWebsocketConsumer):
@classmethod
async def start_inactive_check(cls, join_code, channel_layer):
"""Start the inactive player check for a game if not already running."""
if join_code not in game_check_tasks or game_check_tasks[join_code].done():
async def check_inactive_players():
game_group_name = f'game_{join_code}'
while True:
try:
await asyncio.sleep(30) # Check every 30 seconds
try:
game = await database_sync_to_async(QuizGame.objects.get)(join_code=join_code)
cutoff_time = timezone.now() - timedelta(minutes=1)
# Get active and inactive participants
all_participants = await database_sync_to_async(lambda: list(
game.participants.all().values('participant_id', 'display_name', 'last_heartbeat')
))()
# Konvertiere datetime zu ISO Format String
for p in all_participants:
if p['last_heartbeat']:
p['last_heartbeat'] = p['last_heartbeat'].isoformat()
active_participants = [p for p in all_participants if p['last_heartbeat'] and timezone.datetime.fromisoformat(p['last_heartbeat']) >= cutoff_time]
inactive_participants = [p for p in all_participants if not p['last_heartbeat'] or timezone.datetime.fromisoformat(p['last_heartbeat']) < cutoff_time]
# Remove inactive participants
if inactive_participants:
for p in inactive_participants:
# Benachrichtige andere über den gekickten Spieler
await channel_layer.group_send(
game_group_name,
{
'type': 'player_left',
'player_name': p['display_name'],
'was_kicked': True
}
)
# Lösche den inaktiven Teilnehmer
await database_sync_to_async(QuizGameParticipant.objects.filter(
participant_id=p['participant_id']
).delete)()
# Broadcast update to all clients
if active_participants or inactive_participants:
await channel_layer.group_send(
game_group_name,
{
'type': 'participant_list_update',
'participants': active_participants
}
)
except QuizGame.DoesNotExist:
break # Stop checking if game no longer exists
except Exception as e:
print(f'Error checking inactive players in game: {e}')
await asyncio.sleep(5) # Wait before retry
except asyncio.CancelledError:
break
except Exception as e:
print(f'Error in game inactive check loop: {e}')
await asyncio.sleep(5)
game_check_tasks[join_code] = asyncio.create_task(check_inactive_players())
async def connect(self):
self.join_code = self.scope['url_route']['kwargs']['join_code']
@@ -91,9 +23,6 @@ class GameConsumer(AsyncWebsocketConsumer):
await self.accept()
# Ensure inactive check is running for this game
await self.start_inactive_check(self.join_code, self.channel_layer)
async def disconnect(self, close_code):
# Leave game group
await self.channel_layer.group_discard(
@@ -146,21 +75,6 @@ class GameConsumer(AsyncWebsocketConsumer):
pass
return
if message_type == 'heartbeat':
participant_id = text_data_json.get('participant_id')
if participant_id:
await self.update_participant_heartbeat(participant_id)
# Update participants list after heartbeat
participants = await self.get_participants()
await self.channel_layer.group_send(
self.game_group_name,
{
'type': 'participant_list_update',
'participants': participants
}
)
return
if message_type == 'submit_rating':
participant_id = text_data_json['participant_id']
rating = text_data_json['rating']
@@ -250,17 +164,6 @@ class GameConsumer(AsyncWebsocketConsumer):
'redirect_url': event.get('redirect_url')
}))
async def update_participant_heartbeat(self, participant_id):
"""Update the last heartbeat timestamp for a participant."""
try:
participant = await database_sync_to_async(QuizGameParticipant.objects.get)(
participant_id=participant_id
)
participant.last_heartbeat = timezone.now()
await database_sync_to_async(participant.save)()
except QuizGameParticipant.DoesNotExist:
pass
@database_sync_to_async
def verify_host(self, host_id):
try:
@@ -369,20 +272,16 @@ class GameConsumer(AsyncWebsocketConsumer):
try:
game = QuizGame.objects.get(join_code=self.join_code)
# Get all active participants (heartbeat within last minute)
from django.utils import timezone
active_participants = QuizGameParticipant.objects.filter(
quiz_game=game,
last_heartbeat__gte=timezone.now() - timezone.timedelta(minutes=1)
quiz_game=game
).count()
# If no active participants and game is finished for more than 5 minutes, delete it
if active_participants == 0 and game.current_state == 'finished':
if game.question_start_time and (timezone.now() - game.question_start_time).total_seconds() > 300:
game.delete()
if active_participants == 0:
game.delete()
except QuizGame.DoesNotExist:
pass
@database_sync_to_async
def get_participants(self):
try:

View File

@@ -3,53 +3,15 @@ import json
import asyncio
from ..models import QuizGame, QuizGameParticipant
from channels.db import database_sync_to_async
import redis
# Dictionary to track inactive check tasks and active connections per game
game_check_tasks = {}
game_connections = {}
class LobbyConsumer(AsyncWebsocketConsumer):
@classmethod
async def start_inactive_check(cls, join_code, channel_layer):
"""Start the inactive player check for a game if not already running."""
if join_code not in game_check_tasks or game_check_tasks[join_code].done():
async def check_inactive_players():
room_group_name = f'lobby_{join_code}'
while True:
try:
await asyncio.sleep(10) # Check every 10 seconds to match frontend heartbeat
# Get participants list and broadcast update
try:
from django.utils import timezone
from datetime import timedelta
game = await database_sync_to_async(QuizGame.objects.get)(join_code=join_code)
cutoff_time = timezone.now() - timedelta(seconds=20) # Consider inactive after 20 seconds (2 missed heartbeats)
# Get current active participants with full info
active_participants = await database_sync_to_async(lambda: list(
game.participants.filter(last_heartbeat__gte=cutoff_time)
.values('participant_id', 'display_name')
))()
# Send update to all clients
await channel_layer.group_send(
room_group_name,
{
'type': 'participants_list_update',
'participants': active_participants
}
)
except QuizGame.DoesNotExist:
break # Stop checking if game no longer exists
except Exception as e:
print(f'Error checking inactive players: {e}')
await asyncio.sleep(5) # Wait before retry
except asyncio.CancelledError:
break
except Exception as e:
print(f'Error in inactive check loop: {e}')
await asyncio.sleep(5)
game_check_tasks[join_code] = asyncio.create_task(check_inactive_players())
r = redis.Redis(host='localhost', port=6379, db=0, decode_responses=True)
async def connect(self):
self.join_code = self.scope['url_route']['kwargs']['join_code']
@@ -63,9 +25,6 @@ class LobbyConsumer(AsyncWebsocketConsumer):
game_connections[self.join_code] = set()
game_connections[self.join_code].add(self.channel_name)
# Start inactive check task if not already running
await self.start_inactive_check(self.join_code, self.channel_layer)
# Join room group
await self.channel_layer.group_add(
self.room_group_name,
@@ -107,11 +66,6 @@ class LobbyConsumer(AsyncWebsocketConsumer):
}))
return
if message_type == 'heartbeat':
participant_id = data.get('participant_id')
if participant_id:
await self.update_participant_heartbeat(participant_id)
# Don't update participants list after heartbeat - let the background task handle it
elif message_type in ['leave_game', 'kick_player']:
participant_id = data.get('participant_id')
if participant_id:
@@ -180,36 +134,32 @@ class LobbyConsumer(AsyncWebsocketConsumer):
}
)
@database_sync_to_async
def update_participant_heartbeat(self, participant_id):
try:
participant = QuizGameParticipant.objects.get(participant_id=participant_id)
from django.utils import timezone
participant.last_heartbeat = timezone.now()
participant.save()
return True
except QuizGameParticipant.DoesNotExist:
return False
async def get_participants_list(self):
try:
from django.utils import timezone
from datetime import timedelta
game = await database_sync_to_async(QuizGame.objects.get)(join_code=self.join_code)
# Only return participants that have been seen in the last minute
cutoff_time = timezone.now() - timedelta(seconds=20) # Consider inactive after 20 seconds (2 missed heartbeats)
participants = await database_sync_to_async(lambda: list(
game.participants.filter(last_heartbeat__gte=cutoff_time)
game.participants
.values('participant_id', 'display_name')
))()
# Send join notification for new participants
# Zustand laden
try:
prev_names = set(p['display_name'] for p in self.last_participants) if hasattr(self, 'last_participants') else set()
r = redis.Redis(host='localhost', port=6379, db=0, decode_responses=True)
# Alte Teilnehmer aus Redis holen
data = r.get(f"last_participants_{self.room_group_name}")
prev_names = set(json.loads(data)) if data else set()
# Aktuelle Teilnehmer aus dem Argument extrahieren
current_names = set(p['display_name'] for p in participants)
# Neue Teilnehmer bestimmen
new_participants = current_names - prev_names
# Benachrichtigung für neue Teilnehmer versenden
for name in new_participants:
await self.channel_layer.group_send(
self.room_group_name,
@@ -218,9 +168,12 @@ class LobbyConsumer(AsyncWebsocketConsumer):
'player_name': name
}
)
except Exception as e:
print(f'Error sending join notifications: {e}')
# Teilnehmerliste in Redis aktualisieren
r.set(f"last_participants_{self.room_group_name}", json.dumps(list(current_names)))
except Exception as e:
print(f"Error in send_join_notifications: {e}")
self.last_participants = participants
return participants
except QuizGame.DoesNotExist:

View File

@@ -0,0 +1,18 @@
# Generated by Django 5.1.7 on 2025-04-21 11:27
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('play', '0010_alter_quizgameparticipant_last_heartbeat'),
]
operations = [
migrations.AddField(
model_name='quizgame',
name='updated_at',
field=models.DateTimeField(auto_now=True),
),
]

View File

@@ -19,6 +19,7 @@ class QuizGame(models.Model):
current_state = models.CharField(max_length=20, choices=GAME_STATES, default='lobby')
current_question_index = models.IntegerField(default=0)
question_start_time = models.DateTimeField(null=True, blank=True)
updated_at = models.DateTimeField(auto_now=True)
def save(self, *args, **kwargs):
if not self.join_code:

View File

@@ -51,28 +51,29 @@
<div id="filterPanel" class="container mx-auto px-4">
<div class="bg-white rounded-xl shadow-lg p-6 border border-gray-200">
<form method="get" class="grid grid-cols-1 md:grid-cols-3 gap-6">
<div class="space-y-2">
<label class="block text-sm font-medium text-gray-700">minimale Anzahl an Fragen</label>
{{ form.min_amout_questions }}
</div>
<div class="space-y-2">
<label class="block text-sm font-medium text-gray-700">maximale Anzahl an Fragen</label>
{{ form.max_amout_questions }}
</div>
<div class="space-y-2">
<label class="block text-sm font-medium text-gray-700">veröffentlicht von User</label>
{{ form.user }}
</div>
<div class="md:col-span-3 flex justify-end">
<button type="submit" class="inline-flex items-center px-4 py-2 bg-blue-600 text-white rounded-lg hover:bg-blue-700 transition-colors duration-200">
<svg xmlns="http://www.w3.org/2000/svg" class="h-5 w-5 mr-2" fill="none" viewBox="0 0 24 24" stroke="currentColor">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M3 4a1 1 0 011-1h16a1 1 0 011 1v2.586a1 1 0 01-.293.707l-6.414 6.414a1 1 0 00-.293.707V17l-4 4v-6.586a1 1 0 00-.293-.707L3.293 7.293A1 1 0 013 6.586V4z" />
</svg>
Filtern
</button>
</div>
</form>
<form action="{% url 'library:overview_quiz' %}" method="get" class="grid grid-cols-1 md:grid-cols-3 gap-6">
<input type="hidden" name="filter" value="1">
<div class="space-y-2">
<label class="block text-sm font-medium text-gray-700">minimale Anzahl an Fragen</label>
<input type="number" name="min_amout_questions" class="border-2 border-gray-300 rounded-lg p-2 w-full" min="1" id="id_min_amout_questions">
</div>
<div class="space-y-2">
<label class="block text-sm font-medium text-gray-700">maximale Anzahl an Fragen</label>
<input type="number" name="max_amout_questions" class="border-2 border-gray-300 rounded-lg p-2 w-full" min="1" id="id_max_amout_questions">
</div>
<div class="space-y-2">
<label class="block text-sm font-medium text-gray-700">veröffentlicht von User</label>
<input type="text" name="user" class="border-2 border-gray-300 rounded-lg p-2 w-full" id="id_user">
</div>
<div class="md:col-span-3 flex justify-end">
<button type="submit" class="inline-flex items-center px-4 py-2 bg-blue-600 text-white rounded-lg hover:bg-blue-700 transition-colors duration-200">
<svg xmlns="http://www.w3.org/2000/svg" class="h-5 w-5 mr-2" fill="none" viewBox="0 0 24 24" stroke="currentColor">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M3 4a1 1 0 011-1h16a1 1 0 011 1v2.586a1 1 0 01-.293.707l-6.414 6.414a1 1 0 00-.293.707V17l-4 4v-6.586a1 1 0 00-.293-.707L3.293 7.293A1 1 0 013 6.586V4z"></path>
</svg>
Filtern
</button>
</div>
</form>
</div>
</div>
@@ -633,11 +634,26 @@
{% endif %}
<script>
document.addEventListener('DOMContentLoaded', function() {
const urlParams = new URLSearchParams(window.location.search);
if (urlParams.get('filter') === '1') {
document.getElementById('filterPanel').classList.add('show');
}
document.getElementById('filterButton').addEventListener('click', function() {
document.getElementById('filterPanel').classList.toggle('show');
// URL beim Öffnen aktualisieren
const params = new URLSearchParams(window.location.search);
if (document.getElementById('filterPanel').classList.contains('show')) {
params.set('filter', '1');
} else {
params.delete('filter');
}
history.replaceState(null, '', `${location.pathname}?${params}`);
});
});
if (window.location.pathname === "/library/") {
window.addEventListener("beforeunload", function () {
localStorage.setItem("meine_seite_scroll", window.scrollY);

View File

@@ -33,7 +33,7 @@
</svg>
Teilnehmer
</h3>
<ul id="participants-list" class="space-y-2 max-h-60 overflow-y-auto">
<ul id="participants-list" class="space-y-2 max-h-60">
<li class="text-gray-500 p-3 bg-gray-50 rounded-lg text-center">Warte auf Teilnehmer...</li>
</ul>
</div>