Initial Game Logic

This commit is contained in:
Juhn-Vitus Saß
2025-04-06 15:57:27 +02:00
parent cd2e138f66
commit 3637edce33
11 changed files with 1225 additions and 0 deletions

View File

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{% load static %}
<script>
// Gemeinsame Funktionen für alle Spielseiten
// Toast-Benachrichtigungen und WebSocket-Funktionen werden im globalen Scope definiert
window.toast = {
create(message, type = 'info') {
const toastElement = document.createElement('div');
toastElement.className = `toast toast-${type}`;
toastElement.textContent = message;
document.body.appendChild(toastElement);
// Animation
setTimeout(() => {
toastElement.classList.add('show');
setTimeout(() => {
toastElement.classList.remove('show');
setTimeout(() => toastElement.remove(), 300);
}, 3000);
}, 100);
}
};
// WebSocket-Hilfsfunktionen
window.wsUtil = {
handleClose(e) {
if (e.code !== 1000 && e.code !== 1001) {
console.error('WebSocket closed unexpectedly', e.code);
}
}
};
// WebSocket-Initialisierung
window.initializeGameSocket = function(gameCode) {
const wsScheme = window.location.protocol === 'https:' ? 'wss' : 'ws';
const gameSocket = new WebSocket(
`${wsScheme}://${window.location.host}/ws/game/${gameCode}/`
);
gameSocket.onmessage = (e) => {
const data = JSON.parse(e.data);
if (data.type === 'player_left') {
const message = data.was_kicked
? `${data.player_name} wurde wegen Inaktivität entfernt`
: `${data.player_name} hat das Spiel verlassen`;
toast.create(message, data.was_kicked ? 'error' : 'warning');
}
};
gameSocket.onclose = (e) => wsUtil.handleClose(e);
return gameSocket;
}
</script>
<style>
.toast {
position: fixed;
top: 20px;
right: 20px;
padding: 12px 24px;
border-radius: 4px;
color: white;
opacity: 0;
transition: opacity 0.3s ease-in-out;
z-index: 9999;
max-width: 300px;
}
.toast.show {
opacity: 1;
}
.toast-info {
background-color: #3498db;
}
.toast-success {
background-color: #2ecc71;
}
.toast-warning {
background-color: #f1c40f;
}
.toast-error {
background-color: #e74c3c;
}
</style>