feat: Add real-time quiz lobby functionality
- Implement WebSocket-based lobby system for quiz participants - Add lobby page with real-time participant updates - Create LobbyConsumer for WebSocket communication - Add routing configuration for WebSocket connections - Update requirements with WebSocket dependencies - Add development and production server documentation This change enables real-time quiz lobbies where participants can join and wait for the quiz to start, with instant updates for all connected users.
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@@ -2,34 +2,52 @@ from django.shortcuts import render
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from django.shortcuts import render, redirect, get_object_or_404, reverse
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from play.models import QuizGame, QuizGameParticipant
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from library.models import QivipQuiz, QivipQuestion
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from django.http import HttpResponseRedirect
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from django.http import HttpResponseRedirect, HttpResponseNotFound
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import json
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# Create your views here.
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def lobby(request, join_code):
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if not "participant_id" in request.COOKIES:
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return redirect('play:create_participant', join_code=join_code)
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participant_id = request.COOKIES['participant_id']
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quiz_game = get_object_or_404(QuizGame, join_code=join_code)
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quiz = get_object_or_404(QivipQuiz, pk=quiz_game.quiz_id.id)
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participant = get_object_or_404(QuizGameParticipant, participant_id=participant_id)
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if not participant.quiz_game.join_code == join_code:
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participant.quiz_game = quiz_game
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participant.save()
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context = {
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'debug': "test",
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'participant': participant,
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'quiz': quiz,
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'quiz_game': quiz_game,
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}
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if "host_id" in request.COOKIES:
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host_id = request.COOKIES['host_id']
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if host_id == quiz_game.host_id:
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context['host_id'] = host_id
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return render(request, 'play/lobby.html', context=context)
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if not "participant_id" in request.COOKIES:
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return redirect('play:create_participant', join_code=join_code)
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participant_id = request.COOKIES['participant_id']
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try:
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participant = QuizGameParticipant.objects.get(participant_id=participant_id)
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if not participant.quiz_game.join_code == join_code: # Teilnehmer dem richtigen Spiel hinzufügen
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participant.quiz_game = quiz_game
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participant.save()
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except QuizGameParticipant.DoesNotExist:
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return redirect('play:create_participant', join_code=join_code)
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context['participant'] = participant
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return render(request, 'play/lobby.html', context=context)
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def create_participant(request, join_code):
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if "participant_id" in request.COOKIES: # Umleiten, falls Teilnehmer bereits erstellt
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return redirect('play:lobby', join_code=join_code)
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if "participant_id" in request.COOKIES:
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# Prüfe ob der Teilnehmer noch existiert
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participant_id = request.COOKIES['participant_id']
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try:
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participant = QuizGameParticipant.objects.get(participant_id=participant_id)
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return redirect('play:lobby', join_code=join_code)
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except QuizGameParticipant.DoesNotExist:
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# Cookie löschen wenn Teilnehmer nicht mehr existiert
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response = HttpResponseRedirect(request.path)
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response.delete_cookie('participant_id')
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return response
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if request.method == 'POST':
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display_name = request.POST.get('display_name')
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join_code = request.POST.get('join_code')
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@@ -50,6 +68,22 @@ def create_participant(request, join_code):
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return render(request, 'play/initialize_participant.html', {'join_code': join_code})
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def create_game(request, quiz_id):
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try:
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quiz = QivipQuiz.objects.get(id=quiz_id)
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game = QuizGame()
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game.quiz_id = quiz
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game.host_id = game.generate_unique_id()
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game.save()
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response = HttpResponseRedirect(reverse('play:lobby', kwargs={'join_code': game.join_code}))
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response.set_cookie('host_id', game.host_id, max_age=3600)
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return response
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except QivipQuiz.DoesNotExist:
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return HttpResponseNotFound("Quiz nicht gefunden")
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def join_game(request):
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if request.method == 'POST':
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join_code = request.POST.get('game_code')
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